Aug 17, 2018 - First of all, you will need either a wired or wireless Xbox controller. Had developed their own driver free of charge to users across the gaming globe. Allow you to play any game with any Mac compatible joystick or controller – even. It scans everything on the computer - even old folders that have been.
Coming from a more console-centric background (though I've always played PC games to some degree all my life), I tend to prefer using gamepads while playing games. However, I do enjoy the ability to customize my PC to make my gaming experiences better. I feel like PC gaming is the superior platform but a lot of people enjoy using gamepads still, and unfortunately there has never been a good compiled list for those who want to see what their options are. So here it is- I've spent a good amount of time on this list. If you have any other games to add to the list or can confirm/deny a game on the list supports gamepads, it would really help a lot. Just two things I'd like to say before continuing. If you love keyboard and mouse already, great.
This list isn't aimed at you. It's not to convince you to start using gamepads. It's to show people what their options are. If you loved Crysis and now somebody else will buy the game because it has gamepad support, everybody wins as it increases sales and will encourage more PC development. If you're happy to see a list but are still uncomfortable with using keyboard and mouse, I highly suggest you read the second post in this thread. I was once in the same boat as you- perhaps my experience and suggestions will help you become more accustomed to using keyboard/mouse to play games that don't natively support gamepads. Trust me, for some of those great games, it's worth learning.
I should mention in posting this list that the original list was compiled by Tycobb on the Afterdawn forums. After some time, he/she stopped updating and then the list was maintained by SpykeZ on the Nforce.nl forums. However, it appears that those forums will be permanently down.
I am using Tycobb's original list and trying to restore (and go beyond) SpykeZ's list. The list will be broken into two sections- games with full gamepad support out of the box (or via official patches) and those that require some unofficial mods/fiddling with.ini files/light usage of 3rd party programs to make it fully usable.
While with third party programs it's possible to make.any. PC game support gamepads, I'm referring to using them for small things that round out the experience. Perhaps in the future there could be a separate list of 'games that work well with programs that emulate keyboard/mouse' but not for now.
So you're interested in PC gaming, but not comfortable with the keyboard and mouse? Don't sweat it- I was in the same situation as you. If you only will play games with gamepads, you'll be missing a ton of great games.
The first thing I've noticed with myself and other forum-goers is that, if they feel uncomfortable with kb/m, it's never the mouse. We're all pretty ok with using that due to our daily activities on computers.
It seems like a lot of people hate using the keyboard, specifically WASD. My hands get cramped just thinking about it. The solution? I feel the best solution is to consider picking up a Belkin Nostromo n52. It's got 15 keys, a wheel (don't use it- it's crap and will just simulate what your mousewheel does), a d-pad, and a 'shift' button. Now, there's a few reasons I suggest this particular product. The first is that I love it and it's made me able to play standard kb/m games quite well.
But besides that, it's really comfortable. For example, when using WASD on a regular keyboard, I feel like my hand has to be somewhat arched so as to rest on the zxc keys and maybe push them in. This can get really uncomfortable after long periods. The n52 has a nice and adjustable palmrest, so you can relax your hand while playing games.
The other reason, and this one is especially good if you're used to playing on gamepads, is the D-pad. Your left thumb will be basically resting their- if you still can't get the hang of WASD, you can reconfigure the controls so you move with the the d-pad. While the d-pad is a bit too big for its own good, you'll very quickly become comfortable moving around in games, as your left thumb would normally control the analog stick on a gamepad.
This also frees up your other fingers to more quickly access other actions like reloading or applying healthpacks in-game. One final suggestion in regards to learning kb/m- pick a game without a lot of commands. Your goal should be to focus on playing the game either using WASD or the n52's d-pad, not learning 50 button commands. So STALKER is out.
I suggest Half-Life 2- it's a brilliant game to begin with, but it doesn't use a ton of keypresses. Play it on easy if you must- just get comfortable playing without the gamepad! Listen, it's going to take some time to get comfortable- PC gamers trying to play a console for the first time are pretty uncomfortable too. The point is this: stick with it because there's too many great games on PC to miss out due to not learning a new control method. I assure you that it's worth the effort, and if you took my advice, you'll probably be comfortable with your Nostromo before you even finish HL2.
How about, pretty much every single game made for the pc with the help a simple program called xpadder is compatible with a controller kidcool189 I mention that part already (and link to Xpadder!). The reason is some games simply won't 'work' with using Xpadder. Go ahead and try to play a point and click RPG with a gamepad- it's basically broken.
Plus, I don't want to require people to fiddle with another program to get their gamepad working. I personally would like to know if I can just pop the game in and know my gamepad is going to work. Thats a useful thread and a useful list.
Thanks:) moreover have you tested joytokey beside xpadder? Wanna contribute some titles that are not one the list. If you want you can check my blog entry called 'local multiplayer fun on pc (with gamepad support) gamepad supported games: (demos available) shadowgrounds, shadowgrounds: survivor, x-men legends 2:rise of apocalypse, flatout 2, the lord of the rings: return of the king, jazz jackrabbit 2 gamepad supported games: (no demos available, as far as i know) lego racers 2, future cop lapd, fantastic 4, pac-man world 3. Is it possible to alias the keyboard and mouse to Sonic Heros for PC? I don't understand how they sell a game for PC and you can not set up or use the mouse and Keyboard.
We don't have a gamepad for PC here. So what good is a PC game that can not even be configured with standard PC Inputs? I checked, there is no obvious config file to edit. No.ini either. As a matter of fact all of the games file extensions are SEGA Prop. Any fix for this?
I checked all over the gaming sites. No mention at all on how to assign keyboard keys to play. QUOTE=' First thing first, while I agree that using a keyboard and mouse is a must for PC games, there are many games out there that really feel better using a controller. All of these games worked for me.
Although I used software to make my PS3 controller emulate a 360, that shouldn't matter. I didn't need to configure anything in game, it was just plug and play. Also, not sure if the author is still doing this but anyway you can start adding them like I have it below? I know it might be a pain, but it would be a much better guide if there was a little info on the games rather then just names. I am using your list as more of a buying guide. Dead Space (X) Electronic Arts EA Redwood Shores Sci-Fi Shooter Release: Oct 20, 2008 ESRB: Mature The Last Remnant (X) Square Enix Role-Playing Release: Mar 24, 2009 » ESRB: Mature Farcry 2 Ubisoft Ubisoft Montreal Modern First-Person. Release: Oct 21, 2008 » ESRB: Mature http://www.gamespot.com/pc/action/farcry2/index.html?tag=result;title;0/p.
The Logitech should work fine. I think the given system compatibility only refers to the configuration software. Most half-way serious flight sims I know should be able to address its buttons and axes without additional software. Also has some very good flightsticks. Especially the Hotas X also should be configurable mostly without additional drivers. I personally use a which has far more knobs, buttons, switches and other moveable thingies than any Mac flight sim can handle. In case I really need it, I then use ControllerMate to make things work.
If you want to stay on the budget side, my recommendation goes to the Thrustmaster T.16000M. Extremely accurate, and yet costs practically nothing. List price is like $50, but it can regularly be had on sale for $20-25 (I got mine for $20 from MicroCenter in March this year).
I would make a very heavy recommendation against the CH Fighterstick. I listened to the hardcore CH fans as far as what I should buy, and I had a complete CH setup (CH Fighterstick, Pro Throttle, Pro Pedals). They were NOT worth what you pay for them. Fighterstick had zero resistance and tons of play, and was not nearly as accurate as the significantly cheaper Thrustmaster T.16000M, which I'm now using as my cheap stick for games that were programmed by apes and won't work properly with a real HOTAS (Battlefield 3 and 4, for instance). I was similarly disappointed in the Pro Throttle and Pro Pedals. I sold off all my CH gear last fall and moved to the TM HOTAS Warthog + Saitek Combat Pedals. Infinitely better.
Then I picked up the T.16000M for use as an all-in-one joystick to replace my ancient Logitech Wireless Freedom 2.4 joystick, and was extremely impressed by the fact that even though it's made from pretty cheap plastic (it's $50), the magnetic sensors make it feel nearly as accurate as the stick from the HOTAS Warthog. VERY satisfied with it. Both Thrustmaster products are Mac-compatible. T.Flight stick is not new, it's been around for quite some time. I had the T.Flight HOTAS X (same stick with a matching throttle) for the PS3 several years ago for use with the first HAWX on PS3. It was okay, but nothing to write home about, IMO.
I ended up eBaying it after a couple months. It'll do as your basic sub-$50 joystick. My main gripe was when I connected it to my Mac to use with Beyond the Red Line, the throttle accuracy left a lot to be desired. But the stick was okay, just not amazing. I haven't used the stick-only version with the integrated mini-throttle, but I assume aside from that difference it should be the same.
I still say the T.16000M is a much better choice though. It feels like a $50 stick, but it performs like a $200 one. Seriously, using that and its big brother the HOTAS Warthog has made me a believer in digital magnetic sensors over analog potentiometers. For comparison, each axis on a really high-end stick with pots has about 250 states. Low-end sticks, maybe around 60 states. The T.16000M has 16000 states for each axis (hence the name).
And that's even with 'cheap' sensors (expensive ones have 65000 states). Especially if you're flying a helicopter, the difference in input smoothness, accuracy, and controllability is like night and day. It also never needs calibration, and unlike potentiometers won't wear out after a couple years of heavy use. The only problem is price, as most Hall effect sticks are expensive. The T.16000M was an attempt to bring that tech to a budget stick, and IMO did an excellent job. Its only downside is the central location of the throttle, but the stick is marketed as being ambidextrous, so that's probably why. Slower and faster?
I'm sorry to hear such good news? Late 2012 27 inch iMac, Core i7 Quad 3.4GHz, 16GB RAM, Nvidia GeForce GTX 680MX 2GB, 3TB HDD - Mavericks Late 2009 27 inch iMac, Core i5 2.6GHz, 12GB RAM, ATI Radeon 4850HD 512MB, 1TB HDD - Mavericks Mac Mini, PowerPC G4 1.4Ghz, 1GB RAM, Radeon 9200 32MB, 256GB HDD - Leopard Dell Inspiron 1200 Notebook: 1.2GHz Celeron, 1.2GB RAM, Intel GMA915, 75GB HDD - Ubuntu Generic Black Tower PC, Dual Core 64-bit 2.4GHz, 4GB RAM, GeForce 9600 GT 512MB - Windows 7.